The Story behind MAGNETOID
Magnetoid started as a Room 247 Studio internal Gamejam. We are a new small company and we wanted to test our workflow and our new team before starting our big project with the code-name “Magnet-O-Bro”. We didn’t plan a result out of this jam but after 2 Weeks we had a nice working Prototype which was actually fun to play. Volker, one of our graphic artists, was really hooked and couldn’t stop playing. In the third week we decided to go the full length and work on this game until we have a stable release build.
It is our first project as an Indie Developer Team and a present for the mobile gamer. It is not perfect and we already have a ton of ideas to improve it. But since our big game MAGNET-O-BRO is now getting more attention, we need to see when we can take care about little Magnetoid. Maybe SUPER Magnetoid is something for the future…